![]() ![]() What it offered couldn’t be more perfectly timed if it tried. Provided by EAĮnter The Sims: Cottage Living, an expansion to The Sims 4 that dropped in June 2021. The idea of a white picket fence, a two-story house, promotions, being a team-player in whatever corporate structure you’re embroiled in… it’s just not that appealing anymore. Priorities and desires have dramatically shifted since 2000, especially during the COVID-19 pandemic. Unfortunately, that promise of a better future never came to pass. A reminder of a time when the future looked brighter. That this virtual dollhouse that gamifies the mundane activities of everyday life would be more fantasy than not. Maxis couldn’t have foreseen the way the world would change–couldn’t have known that in only a decade or so, home-ownership would feel as fantastical as becoming an astronaut. Where home-ownership is assumed, where upward mobility is possible, where jobs are abundant and well-paying, and where hard work actually does pay off. And why not? The Sims offers a world where almost anything is possible. Since The Sims was first released in 2000, the series has captured the minds of millions of people the world over. ![]() As inaccessible and fantastical as the idea of becoming a vampire in the first place. It’s just that the American Dream is a fantasy. And while players can pursue almost any path–up to and including becoming a master vampire, really– The Sims feels like a way to (virtually) live out the traditional “American Dream.” Suburban living, financial stability, an eight-hour workday with guaranteed days off, and maybe a little family to round it all out. The Sims, as a franchise, has always offered freedom.įreedom to be anyone, to be anything. ![]()
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